I saw this in this months Producers letter: "Your Wizard will be able to “upgrade” one existing spell and will get something new."
So I have to ask. Let's assume we can upgrade one of our spells, and only one, to do whatever we want it to do yet still maintain it's core purpose, (meaning if a spell is an attack, it has to be an attack or if it is a heal or a charm or shield, it has to stay as it is but stronger or with some extra benefit not too different from its original state. You know! Upgrade!) what spell would you upgrade?
I would upgrade my lovely minotaur and here is how:
Right before the second hit, after he knocks off a shield, before the second hit takes place, a +35 myth trap is placed on the enemy! That would just be too cool.
50 attack to knock off shield followed by +35 myth trap then wham! Second hit 445.
I saw this in this months Producers letter: "Your Wizard will be able to “upgrade” one existing spell and will get something new."
So I have to ask. Let's assume we can upgrade one of our spells, and only one, to do whatever we want it to do yet still maintain it's core purpose, (meaning if a spell is an attack, it has to be an attack or if it is a heal or a charm or shield, it has to stay as it is but stronger or with some extra benefit not too different from its original state. You know! Upgrade!) what spell would you upgrade?
I would upgrade my lovely minotaur and here is how:
Right before the second hit, after he knocks off a shield, before the second hit takes place, a +35 myth trap is placed on the enemy! That would just be too cool.
50 attack to knock off shield followed by +35 myth trap then wham! Second hit 445.
Good ol' Gargantuan would be my spell of choice! Insead of +225 added damage, add 450 damage!
B. I` would upgrade my ever helpful unicorn spell from the oringinal to this...
When you you pick an enemy it charches him and give the 500 delt damage plus the original 375 health making it 875 to everyone.
First pick the card and and the enemy the unicorn slams into that ONE enemy and does 500 damage. then it adds the 500 damage to the original health (375) and gives everyone in the battle (that are wizards) 875 health.
I would have to upgrade my lvl 48 tree of life spell. Either upgrade the healing to 800 to each character, upgrade the shied to 600 damage absorbed, add stun shields, or give a +50% shield for each magic type.
As a Necromancer, I would really with they changed the skeletal dragon a bit more, For me and many other say the same it should have been black and look like the Pyromancer's dragon, But instead hit Damage It would Be Health, for all enemies, ALL the rest of the schools in the Spiral HAVE AWESOME Spells BUT the Necromancers has okay spells I would Like a big change to It Please.
Balance has Ra Pyromancer have Efreet Life has Forest Lord Storm has Storm Lord and The water dragon Myth has Medusa Ice has hmm Not really sure death has a skeletal dragon that looks like cow bones lol that is weak and doesnt do much.
As a Necromancer, I would really with they changed the skeletal dragon a bit more, For me and many other say the same it should have been black and look like the Pyromancer's dragon, But instead hit Damage It would Be Health, for all enemies, ALL the rest of the schools in the Spiral HAVE AWESOME Spells BUT the Necromancers has okay spells I would Like a big change to It Please.
Balance has Ra Pyromancer have Efreet Life has Forest Lord Storm has Storm Lord and The water dragon Myth has Medusa Ice has hmm Not really sure death has a skeletal dragon that looks like cow bones lol that is weak and doesnt do much.
Please please Change that spell
You think Skeletal Dragon is weak? Uh, it's the second-strongest spell in the game...
I would change Snow Angels Taunt to cast a Tower Shield on all friends and Caster, thats how I believe the spell should have been from the start! :D so this is definitely what I am going with when this comes. :D