Life- Name: Guardian Angel 680- 750 damage and absorb shields to all friends. Description: A life portal opens up and the guardian angel comes out with a harp in hand. She plays and sings a song then the screen shakes and the harp launches a beam of life energy at the enemy. Then turns around and sings to you and all of your friends which gives you a absorb shield.
Death- Name: Death Knight 750 steal to all enemies. Description: Many skulls lay in the middle of the battle area and they all came together to make a shape of a knight in dark armor. The skulls turn intoa black enery and then the energy gets shaken of and the Death Knight appears. The knight takes his spear and the death crystal in the middle of it ( you get the crystal when you beat the really hard boss for the quest to get the card ) and he points t at the enemy and pulls it back and takes the energy.
Balance- Name: The Great Sphinx 740-800 damage and 30% more damage to next attack to all friends. Description: I've had a brain dud so I cant think of a description.
Balance: deals 1100 depending on which side has more life: A balance appears in the middle of the field and tilts, and then it glows and shocks every person on the side with more life.
Balance hero: Moves an enemy to your side for 3 rounds and hits a 900 on the rest: A girl appears in the middle of the field reading a book, then she looks up and zaps an enemy with her sword moving it to your side then she strikes the rest.
The storm: Hits a 1000 and 400 over 3 rounds on all enemies: It appears to be nighttime and you see dark clouds in the distance, then when they get close it strikes every enemy with lightning.
Storm hero: hits a 1600 on each enemy: A guy appears in the field, and then he charges his sword then points to a cloud and the cloud strikes them with lightning.
White knight: gives all friends a -80% tower shield and 800 damage on all enemies: A white knight appears on his horse and strikes each enemy then he/she turns around and gives the shields.
Ice hero: Stun for 5 turns and 900 damage: A girl appears in the middle of a blizzard cross armed and shivering then she lifts one arm freezing your opponents
Forge: -90% fire shields and +40% blades to all friends and 700 + 500 over 3 rounds to each enemy: A forge appears then a ghostly man appears and seems to be forging a shield but then he looks up and gives the shields and blades to you and your friends, then he turns around and strikes your enemies with his hammer
Fire hero: +35% wildfire, 900 damage to each enemy and 500 over 3 rounds: A guy appears on the field and points his sword into the air, then the sword shimmers and the boy lights on fire in the form of a phoenix (causing wildfire) then he strikes each enemy
Angle: + sanctuary, Heal 500 to all and 900 to all enemies: A green sphere pops up (causing sanctuary) then from it comes a faceless humanoid and glowing thing with his head down, then he looks up and grows glowing green wings (Note: he/she is made of pure energy) with a sword then he strikes each enemy and then turns around and gives health
Life hero (needs improvement): 1000 damage: There’s a forest and you see a girl skipping through it then she turns to the enemies and draws her sword and cheerfully but almost creepy strikes each one.
Legendary: 10 then 100 then 1000 on each enemy: A floating book appears and then it opens and from it a guy/girl comes out and strikes each enemy. Myth heroes: 650 and 650 on each enemy and one random myth minion: 2 twin brothers appear and strike each enemy with their swords then when one brother leaves the other stays and summons a minion.
Dark knight (no not batman but still might be a bit over powered.) 2500 damage: A black knight appears with his horse then with his sword he zaps only one enemy and deals 2500 damage then converts half to your health and the other half is split among your friends.
Death hero: hits a 1000 and gives a +50% death trap to each enemy then gives back half : a girl appears walking through a dark and creepy forest then pulls her sword and zaps each enemy.
Solar rays: dispels all polymorphs: Looks like wildfire except yellow
Sun hero: 1000 damage on all enemies and stun for 3 rounds: A boy appears on the field then he lifts his sword and guides a solar beam from the sun to the enemies
Lunar armor: absorb 800 to any polymorph attacks
Moon hero: 800 damage and 3 -30% black mantles on all enemies: A boy appears walking then everything goes dark and you see a slash
Golden aura: -40% shields, +40% charms and accuracy to all friends 4 rounds
Star hero: 900 damage to all enemies and +30% amplify self: A girl appears then she draws her sword and points it to an enemy then a shooting star falls on them.
If your wondering why there are so many heros its because theses are characters from my fan art story :).