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Air and water

AuthorMessage
Explorer
Mar 07, 2009
59
Here are the spells!

Air:
dust storm: attacks all oponents 750 damage, lvl 62

Wind: Does 400 damage for each player, lvl 64

Calming winds: stuns all enemys for 3 rounds lvl 66

This one is if you picked Air in the beging of the world

Sands of torture : 2,000 damage to all enemys weakness for 50% but can has chance of doing 1,000 damge to you.

Description; Air focous on dealing damage to every enemy, and is strongest with more then one player.

Water:

Flooding: 30% boost to next water hit, 1,000 to one ememy lvl 62

monson: 30% boost to next water hit, 50, 500, 5,000 damage chance lvl 64

drownding; 30% boost to next water hit 500 damage to you, for 2,500 to one enemy. lvl 66

If you picked water in the begining

world pool

70% boost to next water hit, chance of 1,000, 2,000, 3,000, 4,000, or 5,000 damage, chance of hitting 1,2,3, or 4 enemys.

Description: water focous on boosting and dealing huge damage.


Survivor
Aug 16, 2009
29
I am sorry, but Storm is an combination of Lighting, Wind and Water. Because a Storm can contain these three and some of the storm spells contain these. Wind may not be actually used much, but it is still a part of a Storm.