I think that in the next Test Realm, they should make a W101 version of Australia, and they should raise the level cap to 70.
Level 68 quest spells: Balance-Mummy-700 Balance Damage plus remove two positive Charms to all enemies Death-Reaper-1500 Death Drain, convert half to Health to all enemies Life-Godess-2000 Health plus 990 Health over three rounds to all allies Myth-Kronos-650 Myth Damage plus 720 Myth damage over three rounds to all enemies Storm-Loch Ness Monster-2990 Storm Damage to all enemies Fire-Chinese Dragon-400 Fire Damage plus 1050 Fire Damage over three rounds Ice-Arctic Fox-200 Ice Damage plus 963 Ice Dmage over three rounds