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Ideas for new spells

AuthorMessage
Survivor
Mar 17, 2010
2
I think that in the next Test Realm, they should make a W101 version of Australia, and they should raise the level cap to 70.

Level 68 quest spells:
Balance-Mummy-700 Balance Damage plus remove two positive Charms to all enemies
Death-Reaper-1500 Death Drain, convert half to Health to all enemies
Life-Godess-2000 Health plus 990 Health over three rounds to all allies
Myth-Kronos-650 Myth Damage plus 720 Myth damage over three rounds to all enemies
Storm-Loch Ness Monster-2990 Storm Damage to all enemies
Fire-Chinese Dragon-400 Fire Damage plus 1050 Fire Damage over three rounds
Ice-Arctic Fox-200 Ice Damage plus 963 Ice Dmage over three rounds

Please think about this, KI.
:D

Survivor
Oct 01, 2010
17
Ideas!!!!!

Storm - Thor - 1445 and + 70% to next storm attack.

Ice - Bluebird - 345 + 970 over 3 rounds.

Fire - Nerif - 1330 and stun for 2 rounds.

Death - Shatter - 990 half to health.

Life - Eye of Bartleby - Full Health to all friends and + 40% to next health spell.

Myth - Pythagoras - 310,takes away all positive charms & 980.

Balance - Massacre - 875 - 940 to all enemies.

~ James Spiritstone

Explorer
Apr 04, 2010
77
Great ideas! I just think that the Ice spell needs to be a single attack, and the Balance needs too do more damage, say... 800-900 maybe?

Survivor
Dec 11, 2009
2