Here are 2 new schools i made up and that KI should put in the game. If you like it, help me get Kingsisle get these 2 new schools in the game. PS: These schools may be added to Ravenwood for ALL the wizards to learn them, i would like them to be near the myth school, hiding the smith better. PSS: this post may be the bigguest post ever or the biggest one i have ever done in my whole wizard and posting life.
The first school is the Air school Name: Ventomancers Specialty: Doing damage to all enemies School Color: gray
Public Spells Level: 1 Rank: 1 Accuracy: 75% Type: damage Name: Windpecker Description: 90- 130 air damage
Level: 5 Rank: 2 Accuracy: 75% Type: damage Name: Gust Serpent Description: 200 air damage to all enemies
Level: 8 Rank: 0 Accuracy: 100% Type: ward Name: Air Shield Description: -80% next air damage spell
Level: 16 Rank: 0 Accuracy: 100% Type: ward Name: Air trap Description: +25% next air attack
Level: 22 Rank: 4 Accuracy: 75% Type: damage Name: Eagle Description: 400 air damage to all enemies
Level: 26 Rank: 1 Accuracy: 100% Type: ward Name: Fog Description: +20% next air attack to all enemies
Level: 33 Rank: 2 Accuracy: 100% Type: global Name: Hurricane Description: +25% all air attacks
Level: 42 Rank: 6 Accuracy: 75% Type: damage Name: Condor Description: 650 air damage to all enemies
School Spells Level: 2 Rank: 0 Accuracy: 100% Type: manipulation Name: Air Prism Description: Convert air damage to earth damage
Level: 7 Rank: 0 Accuracy: 100% Type: charm Name: Air Blade Description: +35% next air attack
Level: 12 Rank: 3 Accuracy: 75% Type: damage Name: Air Spout Description: 30+270 air damage to all enemies over 3 rounds
Level: 18 Rank: 3 Accuracy: 100% Type: manipulation Name: Air Elemental Description: summon a minion of air Spells: Natural attack: 100 air damage, Air blade, Air trap, Air Shield, Hawk, Eagle and Foggy Mantle. Health: 450 Looks like: Water Elemental, but with a grayish color and a wind spout instead of a water spout as the downer body
Level: 28 Rank: X Accuracy: 75% Type: damage Name: Hurricane Hound Desciption: 90 air damage per pip to all enemies
Level: 38 Rank: 1 Accuracy: 100% Type: charm Name: Foggy Mantle Descripton: -20% next damage or healing spell to all enemies
Level: 48 Rank: 7 Accuracy: 75% Type: damage Name: Tornado Description: 650 air damage + stun for 1 round to all enemies
Level: 58 Rank: 8 Accuracy: 75% Type: damage Name: Hurricane Lord Description: 800 air damage to all enemies
"Area Completed" Spells Area: Wizard City Rank: 0 Accuracy: 100% Type: Charm Name: Downdraft Description: -25% next attack
Area: Krokotopia Rank: 3 Accuracy: 90% Type: charm Name: Lucky Clover Description: +20% next 2 attacks to all friends
Area: Marleybone Rank: 1 Accuracy: 100% Type: manipulation Name: Absorb Energy Description: Sacrifice minion for 600 health
If you all wizards out there want these new spells i created added to Wizard101 and for them to be able to be the primary school of wizards to restart the story with new cooler spells then post your answer and if you would like to add other spells or think other spells i gave here are not needed then post it here.
By the way i am very proud of the minions, I hope you like them cause i spend over an hour thinking and typing these spells.
PS TO KINGSISLE: I would like it if the school teachers would be together in one school and the school would be called the Bender school. Also i would like it to be next to the myth school so the smith there will be better hidden.
PLZ PLZ PLZ Kingsisle add these schools and i hope everyone helps add these schools, i think it will make more wizards play in a more advanced way.
David Blade - Magus Sorcerer ( Balance Wizard ) Current Area - Moo Shu Pet Type - Brown Rat Magician Pet Name - Sir Max
First of all i would like to say, nice job! i normally see a lot of junk ideas for new spells that are far overpowered but these seem pretty close to right. However, the way the game works is that each magic school fits into a triangle (except balance) you might have to think up another idea to get this working. (don't say water, that's storm)
Most of those spells are basically treasure card versions of the existing spells. Storm wizards control air, water and lightning so air only can't do so much damage to all enemies. And Earth is like Life and Ice in one and the damage reduction % is way too high.
I dont like hurricane hound it sounds too much like heckhound :? And at first i thought the earth school sounds too much like balance but they are TOTALLY different
First off all NICE JOB Second of all I really hope KI thinks about adding these schools it would be awesome Third you should think of a third type of school cause other than balance three types of schools seem to be in a magic triangle of schools
I'm sorry, but there are a couple of problems with adding new Primary Schools to the game. The first of course is Player Outrage.
Right now, we are limited to 6 of the 7 schools. KingsIsle has not said anything about looking into giving us a 7th slot for each account, and therefore we must construe they have no intention of making it so that you can achieve all 7 schools on 1 Account. Now, then there is the 2nd Account. Many people who have 2nd Accounts have filled that up with duplicates of wizards from their Primary Account with different things learned so as to see how they play out differently. This would then require people to delete more wizards, or subscribe to a 3rd account just to add 2 new wizards. Right now, the outrage is about 6 of 7... imagine if that became 6 of 9. You cannot achieve 1/3 of the game on a Single Account at that point.
The second is Time Commitment to programming new gear and adding this gear to the currently overburdened Mobs and Bosses, changing the Player Creation Wizard, etc. KingsIsle would have to program 60 levels of junk gear and good gear, 60 levels of stats, new pets w/ school boosts, etc. I'm afraid to say that this would actually inflame a lot of players because of the fact that it would mean that the wait for the next world in the Morganthe Story Line, or the next Area of Brisk Breeze, or the next Side World, or whatever major update for further or advanced content would be delayed due to creating 2 new Primary Schools.
Now, if you were to think about it that way, the best way KingsIsle could add new schools to the game would be as Secondary Only, much like with the Astral Schools of Sun, Moon, and Star. I actually think it is likely we will see a matching set of Temporal Schools, Past, Present, Future, in a future update.
I do however commend you on your creativity and I hope you do not think I am bashing you, just pointing out some issues that players and the company might have in giving us 2 more Primary schools. You had some very good ideas, and KingsIsle could probably use some of them in creating new and custom spells for the currently existing schools.
Sincerely, with apologies if this hurt your feelings, Logan SoulSinger Legendary Theurgist Grandmaster Artisan
although it is true that there are many problems with your ideas i want to help. lets start with the first issue that came up, the triangle issue. the third thing should be metal, the triangle should go in-between the life death myth triangle.the symbols should be metal- a gear earth-a mountain air- a tornado i've come up with the name for the level 1 spell- iron hunter appearence- a metal humanoid with a sword what it does- swings sword
metal wizards are called- coppermancers metal wizards specialize in boosting attack also i will help you by taking the time off yourhands to create the appearence, and the animations ( what it does)
if you already have these please tell them, i am curious
It reminds me of the last airbender...... Good ideas thow
I think that is where he got the idea. It says to fit it into 1 school called the BENDER school.(like water bender, air bender, earth bender, fire bender) I like the ideas too, but the game cant add new schools just like that. There is supposed to be a triangle thing that shows whhat sections different schools go to. you need another school to go into the category. Then you have to make another section again because that third new school has no opposite. Also, there has to be all new bosses and enemies that are dedicated to those schools. But if air and earth become secondary schools, it would be much better and less work. BTW the earth spells sound a lot like animals instead of rock monsters and soil monsters
Hey i am the one who posted this and i took almost an hour or more to think up and type these spells i hope you guys really like them
i think that these are great ideas except the shields that protect against there own types, you should change them, and just asking whats with the all the birds?
Couple things....... Lots of birds in air school but I guess that makes sense. I think it shouldn't just be animals in Earth school thats really random. Air+Earth+______= What type of category would this be? Personally I would say water as the blank, but we already have that with Storm. Metal might work excapt for the fact that it isn't linked to Air or Earth in any way. If you could work out the triangle, it could become secondary only, like someone else (cant remeber the name) said. The only problem is that if there are too many secondary onlys, It will be really hard to choos because you can't have them all. Past, Present, and Future sounds cool...... I know someone came up with an idea of going back in time to the Spiral in its glory, just before Malistaire turned evil. What if, in the previous Spiral, those were schools? Maybe, in the little space in front of Bartelbey, there would be teachers? Random thought: wasn't the Raven (Queen?) Bartlebey's- for want of a better word- mate? So what if the teachers were Ravens?
Stuff that's intresting: Wizard101 #2, Ideas for higher spells.
I'm sorry, but there are a couple of problems with adding new Primary Schools to the game. The first of course is Player Outrage.
Right now, we are limited to 6 of the 7 schools. KingsIsle has not said anything about looking into giving us a 7th slot for each account, and therefore we must construe they have no intention of making it so that you can achieve all 7 schools on 1 Account. Now, then there is the 2nd Account. Many people who have 2nd Accounts have filled that up with duplicates of wizards from their Primary Account with different things learned so as to see how they play out differently. This would then require people to delete more wizards, or subscribe to a 3rd account just to add 2 new wizards. Right now, the outrage is about 6 of 7... imagine if that became 6 of 9. You cannot achieve 1/3 of the game on a Single Account at that point.
The second is Time Commitment to programming new gear and adding this gear to the currently overburdened Mobs and Bosses, changing the Player Creation Wizard, etc. KingsIsle would have to program 60 levels of junk gear and good gear, 60 levels of stats, new pets w/ school boosts, etc. I'm afraid to say that this would actually inflame a lot of players because of the fact that it would mean that the wait for the next world in the Morganthe Story Line, or the next Area of Brisk Breeze, or the next Side World, or whatever major update for further or advanced content would be delayed due to creating 2 new Primary Schools.
Now, if you were to think about it that way, the best way KingsIsle could add new schools to the game would be as Secondary Only, much like with the Astral Schools of Sun, Moon, and Star. I actually think it is likely we will see a matching set of Temporal Schools, Past, Present, Future, in a future update.
I do however commend you on your creativity and I hope you do not think I am bashing you, just pointing out some issues that players and the company might have in giving us 2 more Primary schools. You had some very good ideas, and KingsIsle could probably use some of them in creating new and custom spells for the currently existing schools.
Sincerely, with apologies if this hurt your feelings, Logan SoulSinger Legendary Theurgist Grandmaster Artisan
Here are 2 new schools i made up and that KI should put in the game. If you like it, help me get Kingsisle get these 2 new schools in the game. PS: These schools may be added to Ravenwood for ALL the wizards to learn them, i would like them to be near the myth school, hiding the smith better. PSS: this post may be the bigguest post ever or the biggest one i have ever done in my whole wizard and posting life.
The first school is the Air school Name: Ventomancers Specialty: Doing damage to all enemies School Color: gray
Public Spells Level: 1 Rank: 1 Accuracy: 75% Type: damage Name: Windpecker Description: 90- 130 air damage
Level: 5 Rank: 2 Accuracy: 75% Type: damage Name: Gust Serpent Description: 200 air damage to all enemies
Level: 8 Rank: 0 Accuracy: 100% Type: ward Name: Air Shield Description: -80% next air damage spell
Level: 16 Rank: 0 Accuracy: 100% Type: ward Name: Air trap Description: +25% next air attack
Level: 22 Rank: 4 Accuracy: 75% Type: damage Name: Eagle Description: 400 air damage to all enemies
Level: 26 Rank: 1 Accuracy: 100% Type: ward Name: Fog Description: +20% next air attack to all enemies
Level: 33 Rank: 2 Accuracy: 100% Type: global Name: Hurricane Description: +25% all air attacks
Level: 42 Rank: 6 Accuracy: 75% Type: damage Name: Condor Description: 650 air damage to all enemies
School Spells Level: 2 Rank: 0 Accuracy: 100% Type: manipulation Name: Air Prism Description: Convert air damage to earth damage
Level: 7 Rank: 0 Accuracy: 100% Type: charm Name: Air Blade Description: +35% next air attack
Level: 12 Rank: 3 Accuracy: 75% Type: damage Name: Air Spout Description: 30+270 air damage to all enemies over 3 rounds
Level: 18 Rank: 3 Accuracy: 100% Type: manipulation Name: Air Elemental Description: summon a minion of air Spells: Natural attack: 100 air damage, Air blade, Air trap, Air Shield, Hawk, Eagle and Foggy Mantle. Health: 450 Looks like: Water Elemental, but with a grayish color and a wind spout instead of a water spout as the downer body
Level: 28 Rank: X Accuracy: 75% Type: damage Name: Hurricane Hound Desciption: 90 air damage per pip to all enemies
Level: 38 Rank: 1 Accuracy: 100% Type: charm Name: Foggy Mantle Descripton: -20% next damage or healing spell to all enemies
Level: 48 Rank: 7 Accuracy: 75% Type: damage Name: Tornado Description: 650 air damage + stun for 1 round to all enemies
Level: 58 Rank: 8 Accuracy: 75% Type: damage Name: Hurricane Lord Description: 800 air damage to all enemies
"Area Completed" Spells Area: Wizard City Rank: 0 Accuracy: 100% Type: Charm Name: Downdraft Description: -25% next attack
Area: Krokotopia Rank: 3 Accuracy: 90% Type: charm Name: Lucky Clover Description: +20% next 2 attacks to all friends
Area: Marleybone Rank: 1 Accuracy: 100% Type: manipulation Name: Absorb Energy Description: Sacrifice minion for 600 health
If you all wizards out there want these new spells i created added to Wizard101 and for them to be able to be the primary school of wizards to restart the story with new cooler spells then post your answer and if you would like to add other spells or think other spells i gave here are not needed then post it here.
By the way i am very proud of the minions, I hope you like them cause i spend over an hour thinking and typing these spells.
PS TO KINGSISLE: I would like it if the school teachers would be together in one school and the school would be called the Bender school. Also i would like it to be next to the myth school so the smith there will be better hidden.
PLZ PLZ PLZ Kingsisle add these schools and i hope everyone helps add these schools, i think it will make more wizards play in a more advanced way.
David Blade - Magus Sorcerer ( Balance Wizard ) Current Area - Moo Shu Pet Type - Brown Rat Magician Pet Name - Sir Max
I love the idea for the Air school. I'm thinking maybe the wand could be like the Antiquated Wand ( aka, the Myth starter wand. You know, the one that looks like a magician's wand? ) but instead of black and white, just a silver, iron wand that goes up in a spiral shape and has a grey orb at the top. But I don't like the Earth school idea. It would be to much like Life. And also I don't like tose two schools being in one school - house and naming it the bender school... WAIT A MINUTE!!!!!!!!!!!!!!!!! That sounds familiar, your copying that from Avatar: The Last Airbender! :x But I still like the Air school I dea. If Aang would be alive, he would be proud.
Here are 2 new schools i made up and that KI should put in the game. If you like it, help me get Kingsisle get these 2 new schools in the game. PS: These schools may be added to Ravenwood for ALL the wizards to learn them, i would like them to be near the myth school, hiding the smith better. PSS: this post may be the bigguest post ever or the biggest one i have ever done in my whole wizard and posting life.
The first school is the Air school Name: Ventomancers Specialty: Doing damage to all enemies School Color: gray
Public Spells Level: 1 Rank: 1 Accuracy: 75% Type: damage Name: Windpecker Description: 90- 130 air damage
Level: 5 Rank: 2 Accuracy: 75% Type: damage Name: Gust Serpent Description: 200 air damage to all enemies
Level: 8 Rank: 0 Accuracy: 100% Type: ward Name: Air Shield Description: -80% next air damage spell
Level: 16 Rank: 0 Accuracy: 100% Type: ward Name: Air trap Description: +25% next air attack
Level: 22 Rank: 4 Accuracy: 75% Type: damage Name: Eagle Description: 400 air damage to all enemies
Level: 26 Rank: 1 Accuracy: 100% Type: ward Name: Fog Description: +20% next air attack to all enemies
Level: 33 Rank: 2 Accuracy: 100% Type: global Name: Hurricane Description: +25% all air attacks
Level: 42 Rank: 6 Accuracy: 75% Type: damage Name: Condor Description: 650 air damage to all enemies
School Spells Level: 2 Rank: 0 Accuracy: 100% Type: manipulation Name: Air Prism Description: Convert air damage to earth damage
Level: 7 Rank: 0 Accuracy: 100% Type: charm Name: Air Blade Description: +35% next air attack
Level: 12 Rank: 3 Accuracy: 75% Type: damage Name: Air Spout Description: 30+270 air damage to all enemies over 3 rounds
Level: 18 Rank: 3 Accuracy: 100% Type: manipulation Name: Air Elemental Description: summon a minion of air Spells: Natural attack: 100 air damage, Air blade, Air trap, Air Shield, Hawk, Eagle and Foggy Mantle. Health: 450 Looks like: Water Elemental, but with a grayish color and a wind spout instead of a water spout as the downer body
Level: 28 Rank: X Accuracy: 75% Type: damage Name: Hurricane Hound Desciption: 90 air damage per pip to all enemies
Level: 38 Rank: 1 Accuracy: 100% Type: charm Name: Foggy Mantle Descripton: -20% next damage or healing spell to all enemies
Level: 48 Rank: 7 Accuracy: 75% Type: damage Name: Tornado Description: 650 air damage + stun for 1 round to all enemies
Level: 58 Rank: 8 Accuracy: 75% Type: damage Name: Hurricane Lord Description: 800 air damage to all enemies
"Area Completed" Spells Area: Wizard City Rank: 0 Accuracy: 100% Type: Charm Name: Downdraft Description: -25% next attack
Area: Krokotopia Rank: 3 Accuracy: 90% Type: charm Name: Lucky Clover Description: +20% next 2 attacks to all friends
Area: Marleybone Rank: 1 Accuracy: 100% Type: manipulation Name: Absorb Energy Description: Sacrifice minion for 600 health
If you all wizards out there want these new spells i created added to Wizard101 and for them to be able to be the primary school of wizards to restart the story with new cooler spells then post your answer and if you would like to add other spells or think other spells i gave here are not needed then post it here.
By the way i am very proud of the minions, I hope you like them cause i spend over an hour thinking and typing these spells.
PS TO KINGSISLE: I would like it if the school teachers would be together in one school and the school would be called the Bender school. Also i would like it to be next to the myth school so the smith there will be better hidden.
PLZ PLZ PLZ Kingsisle add these schools and i hope everyone helps add these schools, i think it will make more wizards play in a more advanced way.
David Blade - Magus Sorcerer ( Balance Wizard ) Current Area - Moo Shu Pet Type - Brown Rat Magician Pet Name - Sir Max
Nice job that was really cool how you put it. I agree wind would be a really cool school, and that may be cool to hind the smith their better cause it was really easy to find. I hope to see that you can come up with more schools like that. I think some cool spells would be.
level 20 Air Currents Where air circles the area where you'r fighting and makes your spells +35 each time you use a wind spell.