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Level 48 Spell Change

AuthorMessage
Survivor
Mar 03, 2009
34
Ok, this is what i think should be changed.

Helepahnt Stormzilla Collossus Wraith Orthus and Hyrdra should all be changed to to all enimies

same damage and percent and pips and school

Excluded Life Rebirth because it is healing

Hero
May 02, 2009
787
Orthrus is level 48 and effects one enemy because myth's level 42 spell, earthquake affects all enemies.

The other spells are level 42 spells, and affects 1 enemy because the spells after that effect all.

The spells are fine the way they are, and there's no need to change them. Doing so would unbalance the game severely, which no one wants to have happen.

Champion
Jan 27, 2009
489
Champion
Jan 27, 2009
489
Correction, orthrus and rebirth are level 48 but if orthrus was all enemies it would have to be much weaker the be balanced

Explorer
Jul 08, 2010
94
Bulbasaur10 wrote:
Ok, this is what i think should be changed.

Helepahnt Stormzilla Collossus Wraith Orthus and Hyrdra should all be changed to to all enimies

same damage and percent and pips and school

Excluded Life Rebirth because it is healing

All the schools already have a lvl 48 multi attack spell, sans myth which has a lvl 42 multi that is horrid when used against you.

What you are asking is for extremely powerful spells to get insanely powerful