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New World Idea!

AuthorMessage
Explorer
Apr 28, 2010
57
I got an idea for a new world all about science fiction and it would be called Sci-Filantis. To get there you must unlock the portal to Dragonspyre Academy, when you do, you get a tutorial tip from Halston Baelstrom, and he says that while he was looking at the stars he saw a signal in the sky so he looked it up and it was a distress call from a world called Sci-Filantis. He tells you that you must go there to help but he doesn’t know where the Spiral Key for Sci-Filantis is kept so he sends you to speak to Belia Windgazer, Dmitri Ironchains and Kozel Toothtamer in Dragonspyre to ask them if they know where the Spiral Key is kept but none know where so you deliver the news to Halston. He thinks Dr. Von Katzenstein might know so he sends you to Katz. Lab. To defeat and speak to him, when you speak to him he says he found it but hid it in Kensington Park and Stoker took it so if you want it you must get it from him (only first version is required for quest). After you defeat Stoker and retrieve the key, you take it to Halston and he says he will travel with you to Sci-Filantis. NOTE: The difficulty level of Sci-Filantis is much like Dragonspyre.
Areas:
1-Sci-Filantis Town Hall - Spiral Chamber
2-Downtown Sci-Filantis - Commons Area
3-Shopping Mall - Shopping Area - Includes Hat, Robe, Shoe, Wand, Athame, Ring, Amulet, Deck and Housing shops.
4-The Neighborhood - Battle Area
5-Train Station - Battle Area
6-Old Abandoned Warehouse - Dungeon
7-Sci-Fi Convention Room - Regular Area
8-The Factory - Battle Area
9-Robot Arena - Battle Area
10-Chamber of Time - Regular Area
11-Sci-Filantis Past - Final Dungeon (Part 1)
12-Sci-Filantis Future - Final Dungeon (Part 2)
Story:
When you get in there, you speak to Halston Baelstrom, he says that you must find out what the problem here is.
He suggests you ask someone at the mall, when you get there, you ask a shopper. The shopper says a fleet of robots came from the future to attack the city. He asks you to explore The Neighborhood and talk to somebody there. When you go there, you find a citizen looking for help, you talk to her and she says that a wave of robots started an attack in the neighborhood. She asks you to defeat 6 Robot Scouts on the street Rank 6 Elite Myth. When you defeat them, you report back to her and she tells you to defeat the Leader of Troop #56, Rank 8 Storm Boss 4,000 hp. When you defeat him, she says that she just saw a wave of robots heading for the Train Station, she asks you to warn the Station Master. When you warn him, he says you must stop the wave from coming but to do that you must defeat the Leader of Troop #57, Rank 8 Fire Boss 4,500 hp. When you do as he said, you deliver the news to him and he tells you that with the leader gone, the attack will be weak but still the Robot Quartermaster is dangerous so he sends you to meet him in The Old Abandoned Warehouse (Dungeon). Inside the Warehouse, he asks you to defeat the Quartermaster’s Minions 3 bosses all Rank 8 all have 4,500 hp Balance, Death and Ice. When you defeat them all, he sends you to defeat the Robot Quartermaster and then report your success to Halston. When you go back to Halston, he says he was in the Convention Room and he saw a locked door and was curious about what was behind that door. He sends you to explore the Convention Room and ask someone there what is behind that door. When you get there, you ask the Registrar and he tells you that the room is the Chamber of Time but they aren’t letting anyone in because a fleet of robots came from the future so they locked it to prevent any more from coming, if you want to get in, you must have a robot sidekick to help you out. If you want one you must ask the Manufacturer in The Factory to make one for you and then train it in the Robot Arena. First you go to the Factory to make a robot. The manufacturer asks you to gather materials for him to make the robot; the items are picked up and from the Rogue Robots Rank 7 Elite Storm. Then he makes a robot and you take it to the Arena to defeat Trainer-Bots in there for him to practice on. When your robot is ready for battle, the Registrar gives you the key for that room. Now you must go to the past to find the key for the room for the future. The key is in 5 fragments each kept by a different boss in the Sci-Filantis Past. When you get all 5 fragments you can now enter Sci-Filantis Future and defeat the Evil Robot Master Rank 10 Boss 10,000 hp Death. When you defeat him he says that he was able to get his army into the present when a wizard used the Chamber of Time and made a crack in time which disrupted the space-time continuum. Even though you defeated him, by using the Chamber of Time you made the crack in time bigger which would unleash something worse in the distant future. You report everything back to Halston and he says thank you for helping this world and he rewards you very well. The rewards for the entire world are about 10,000 coins, lots of xp, some housing items, cloth, a deck, 3 training points and a spell that varies by school.
Balance: Random Spell – Randomly does a Rank 6 or 7 spell of any school on enemy or team. 7 Pips, 85% accuracy
Fire: Vesuvius – Deals 635-695 of damage to all enemies. 7 Pips, 75% accuracy
Ice: Yeti – Deals 630-700 of damage to one enemy and stuns him. 7 Pips, 80% accuracy
Storm: Tsunami – Deals 500 if damage to all enemies and takes off all positive Wards and Charms. 7 Pips, 70% accuracy
Life: Landslide – Deals 525-585 to all enemies and stuns all.
Death: Spectre – Deals 700 of damage to one enemy and converts half to life.
Myth: Orthrus Minion – Summons an Orthrus minion 1,200 hp, knows: Sprite, Troll, Cyclops, Minotaur, Earthquake, Vampire, Storm Shark, Satyr and Heck hound
Prospector Zeke Quest: Circuit Breaker Hunt
Requirements: Blue Oyster Cult, level 45+
Locations:
1-Downtown Sci-Filantis
2-Shopping Mall
3-The Neighborhood
4-Train Station
5-Old Abandoned Warehouse
6-Sci-Fi Convention Room
7-The Factory
8-Robot Arena
9-Sci-Filantis Past
10-Sci-Filantis Future
If you like my idea please comment.

Gabriel StarCatcher, Grandmaster Theurgist