Ok, since Celestia will supposedly bring the lvl cap to lvl. 60, yes I believe KI might release rank 8 spells for each school, that you get somewhere around lvl 58. So here are my ideas.
Myth Medusa Ok so Medusa appears over the ruins a destroyed Greek city, takes off the veil from her eyes and the eyes glow green, and green light hits all enemies. Like fire elf, fire dragon, etc, it is a lingering spell, doing 250 over 3 rounds to all enemies.
Death Haunt A hooded rider with glowing red eyes on a skeletal horse laughs evilly and shoosts a ball of blackness at you. This lingering spell damages each opponent 200 damage over 3 rounds, and heals the caster and all wizards fighting on his side 100 over 3 rounds (It is kind of like the fire spell Link). Each time this spell damages an enemy, ghouls, ghosts, and wraiths swarm around you and attack you.
Life Venus Flytrap
A huge Venus Flytrap appears (like the one from the move Little Shop of Horrors) and wraps its thorny vines around the enemy, entangling him in them until the enemy is almost unseeable under the vines. This does 700 damage to one chosen enemy. (I was thinking it could bite you with its teeth, and like pick you up bite you something, but i think that may be too violent for the game? ; it is E10+)
Fire Hyperion
Hyperion (Greek Titan of Fire) appears in golden armor on a battlefield, the body under it made completely of flame. Hyperion roars and swipes his hand and an arc of flame appears in front of him and rushes toward you. Suddenly, the flames seperate to form the fiery shapes of warriors, who attack you by engulfing you in flame and slashing their fire swords at you. This does 700 to one chosen enemy
Ice Yeti Rampage
A Yeti is seen running through the snow. He turns toward you and charges toward you, roaring. He raises his hands and summons a blizzard, and at the same time attacks you with his claws, doing 700 damage to each enemy.
Storm Eye of the Storm
Lightning is seen rapidly flashing and catching a ruined village on fire. Suddenly, from every direction, strong winds blow ruins, dust, and debris on all enemies, while a lightning storm flashes lightning on them, and a loud, powerful clap of thunder smashes a huge mountain and rocks tumble from the mountain to you. This does 900 damage on each enemy.
Balance Power of the Gods
A hurricane is seen destroying a seaside village.The force of the hurricane creates a whirlpool in the water. The whirlpool suddnely splashes up very high, revealing Poseiden made completely of water. Suddenly, from Olympus, comes Zeus, and from a crack in the ground bursts Hades. Poseiden does 400 Ice damage, Zeus does 400 Storm damage, and Hades does 400 Death damage on one selected enemy.
there should be like a Griffen spell like 890-1000 for Balence school that would be awsome! (Kyle Ravensheild) lvl 33 Pyromancer
Ok i've heard that idea before, but no one is merely thinking of the fact that we have BOOSTS!!!!! ALL KINDS! and with that doing 890-1000 are you kidding me?!?! that would be unreasonably fair
Poseidon Storm 150 per pip (and power pips if Storm) Stun for 3 rounds Recieve level 50
lol what a joke, think about the spell before you post it
What do you mean a joke it was an idea... way to let people down I mean seriously what if someone said that about your idea.
I just read that spell and honestly thought it was one of the most reasonable ones here. I mean so many people are making the spells so strong when in reality we're making them strong already with blades and boosts. Balance people i'm noticing are getting extremely out of hand wanting to be too powerful
Basilisk Balance School 5 Pips 340-410 damage + stun for one round 85 Accuracy Animation: a sandy place comes up and the Basilisk appears. the Basilisk is ice wyvern, but covered in dull brown scales. its attack is to shoot this yellow-green beam out of its eyes at the target.
and hows this:
Giant Beanstalk Life School 5 Pips 340-390 damage to all enemies 90 Accuracy Animation: the oak-leaf ground appears and a beanstalk grows up from it. the stalk grows really tall. when it stops growing, giant beans fall on and crush the opponents one at a time.
two more:
Bone Beast Death School X Pips 90 drain damage/ pip, give 1/2 back to caster 85 Accuracy Animation: a creepy forest appears and the beast stalks out. the beast is a heckhound skeleton. it sucks the opponents life force into its mouth, then turns around and gives it to the caster.
last one:
Fox Fire Fire School 4 Pips 450 damage 75 Accuracy Animation: A large fox with 5 tails appears in a shower of sparks. the tail tips glow red, and each shoots out a thin red beam at the target. each beam does 90 damage.
Freeze, ice only spell. Freezes every enemy for ten turns and takes all the shields away and replaces them with traps. Cool idea, huh? I mean ice is a lot of shields and stuff. So, what I have right now. 8 pips.
~Gabbrielle Silverdust level 46 ice master :P
ok two things, number one, there is already a freeze spell isn't there? and number two, could you imagine having this used on you? in pvp if the other team casts this, ranters, prepare for an all out internet comment brawl. No one would want this cause even ignoring the sheild thing, if it were JUST the stunning, i am already saying no. a battle can be over in ten turns. PvP would never EVER allow this.
New spell Here's my spell: Storm: Storm Dragon 890- 950 damage 100% no fizzle ( Giant Purple and blue dragon ) shoots storm fire though it's mouth and it's 5 pips and Damage over rounds First round after you cast it 650 second round 345 last round 246
Myth Name: Olympus Damage: 700-850 Accuracy: 85% Effects: Stun for Two Rounds and heals all wizards 75 per pip Animation: Clouds appear and disappear, revealing a flying mountain with a guy in a toga sitting on top of it. He gets up, and throws a lightning bolt in the center of the duel circle, healing wizards 75 per pip and doing 700-850 damage.
Life Name: Hand of Tyr Damage: 500-550 Accuracy: 90% Effects: Heals all wizards for 850-950 damage, gives all wizards BalanceBlade and Tower Shield. Animation: A giant hand falls from the clouds and green and white magic pours out of its palm, healing all wizards. The hand then blasts the enemies with lightning, gives a thumbs-up, and pops back into the clouds. A hearty laughing can then be heard, and all wizards are given a BalanceBlade and a Tower Shield.
Death Name: The Abyss Damage: 600-700 Accuracy: 85% Effects: Heals all wizards 300-350 and weakens enemy spells by 30% for rest of round Animation: The death symbol flashes and the duel cirlce darkens. Thunder can be heard as a glowing green crack in the earth forms, ghosts flying out of it. It damages all enemies at once, stealing 600-700 health and healing all wizards for half. (Similar animation to Earthquake)
Fire Name: Incinerate Damage: 100 per pip Accuracy: 85% Effects: 150 damage per 5 pips over 3 rounds Animation: A dragon made of flame bursts from the ground, causing it to catch fire, and flies into the caster. The caster blows lifts his/her arms, causing the whole duel circle to erupt into flame. The flaming dragon flies out after the spell is complete.
Storm Name: Leviathan Damage: 1500-1800 Accuracy: 75% Effects: All enemies given Kraken Trap, +80 damage to next hit from wizards Animation: The duel circle is cast into a stormy sea, and is circled by many shark fins. A giant sea serpent sticks its head out of the middle, roars, and lightning zaps each enemies, doing 500 damage, waves crash over the enemies, doing 500 damage, and the serpent bites each enemy, doing 500-800 damage. It howls again, then with a bolt of lightning, you're back in the duel circle.
Ice Name: Chill of Death Damage: 700-800 Accuracy: 90% Effects: All wizards given two Tower Shields, all enemies stunned for 1 round Animation: It begins snowing, then it gets dark, then mountains grow. An icy hand forms out of the ice, and points at all the wizards, giving them two Tower Shields. Then it points at the enemies. A hand bursts up behind each one, grabbing each one, and freezing it, stunning it for one round. A sun pops up, and everything melts but the enemies.
Balance Name: Time Warp Damage: 800-900 Accuracy: 85% Effects: All enemies given two Dragon Traps, +80 damage to next hit from wizards Animation: A clock appears in the center, then many more. The numbers fly out of the clocks and the duel circle flashes a Balance symbol. Then the numbers coil around the enemies and explode with a bang, leaving the one clock ticking in the center and two Dragon Traps on each enemy. The clock in the center freezes, catches fire, and disappears in a bolt of lightning.
New spell Here's my spell: Storm: Storm Dragon 890- 950 damage 100% no fizzle ( Giant Purple and blue dragon ) shoots storm fire though it's mouth and it's 5 pips and Damage over rounds First round after you cast it 650 second round 345 last round 246
Rip off of fire dragon and it's way overpowered.
Its not overpowered its storm!
No offense but if it's like that it should be 10% like wild bolt.Wait........ it should be 5% because its only 5 pips.That could beat someone with 2000 hp!!! I agree its overpowering.
WOOT FINALY A PLACE WERE I CAN SHARE BOUT THESE IDEAS. i think the new spells should be about the school its self and the power of putting opposites with each other. HERE ARE THE IDEAS (they based on greek gods incase you dont find out).
58 spell for myth and storm: poisiden he controls the sea (a mojor part of storm) and earthquakes ( a card of myth) i think it should be a myth and storm spell doing an earth quake as an entrence and then doing an attack with the power of storm lord then stunning the person. EARTH QUAKE HITS ALL BUT THE STORM LORD DAMAGE AND STUN DOES NOT.
58 spell for life and death: haties HE CONTROLS THE DEAD BUT HE CAN GIVE THEM LIFE AGAIN. He takes life of sixth hundred and fifth ty then heals ALL of the people with you four hundred life or half of the damgage taken making it a healing and damage spell. ATTACKS ONE PERSON BUT HEALS ALL.
58 spell for ice and fire: zeus he controls the sky and makes fires with his thunder bolts. ( in this case thunder is fire not storm). he attack with a snow storm it attacks all ( damage of snow storm)then to the person casted on a thunder bolt strikes him causeing five hundred damage then a hang fire spell is left dealing another five hundred damage.
last but not least balance and the three new schools: they have kronos the father of zeus hades and poisiden. he does three attacks he does a five hundred damage bolt as storm causing a five hundred damage over time fire hang over then does a five hundred damage ice blast. TO ONE PERSON.
Spell: Ressurection School: Life (specific) Pips: 8 (assume you get at least 1 power pip) Whats it do?: Looks like a shield, like a positive ward (meaning steal ward works on it) it revives you, if you die in battle, for full health and can be placed on any ally.
ultimate frost giant: does same as frost giant but takes double damage of normal with a all new look! and when the hammer goes down it freezes them for 2-3 judging on pips, its to if its only as much as you need but if it 3 more then you need it freezes 3 rounds :D
and maybe ultimate colossus for level 52, lol, and maybe they could look firey, lol like so cold it burns, lol
Anyone who wants to make an idea, go right ahead and I will read them all!
it would be cool if life or storm had a swampmonster like with seaweed all over it and yellow glowing eyes and it just pops outta the lake and stuns them (cause it scaring them) and then he maybe hits you or wips you with seaweed or throws goop balls at you or something or maybe he jumps his body at you and drags off and it takes 625-700 to all enemies damage and maybe for life it heals you 50-200 healing thing at every round! or for storm it'll take like for every pip you have thats how many rounds it'll take 100 (including power pips counting as 2), well those were my ideas, hope ya like them! please post, lol
joseph nightflame grandmaster thaumuturge! keep on casting
P.S if you watch the third episode of ben10 season one, when he goes a alien then when he covered with sea weed, minus 2 of his 4 eyes and minus 2 of his 4 arms and then theirs like the lake monster! if you wanna see that its called: the kraken. episode and you can find it on you tube or cartoonnetwork.com
[treasure cards of these spells would be useless because if if you wanted to give rank 8 storm spell to an ice friend then they couldn't use it because their power pips dont count for storm spells Just so you know you can no longer make and give enchanted treasure cards to friends and I seriously doubt they would be able to be crafted.
ultimate frost giant: does same as frost giant but takes double damage of normal with a all new look! and when the hammer goes down it freezes them for 2-3 judging on pips, its to if its only as much as you need but if it 3 more then you need it freezes 3 rounds :D
and maybe ultimate colossus for level 52, lol, and maybe they could look firey, lol like so cold it burns, lol
You need to think up something, no offense, but you need to not up something that already exists, but create something new
:Life Spell: Fountain of Youth 7 Pip Spell Heals everyone for 1000 HP and gives a Healing Aura for 3 rounds healing 200 per round. thats a little too much healing.GAVIN BATTLE HORN LV.45 NECROMANCER
I think there should be one at level 52 and 58 the level 52 should be open to all classes from the use of training points here are my lvl 52 ideas
Life: Dwarf: A forest clearing with few trees on the edge and a few mushrooms, in the center is a tree stump with a big axe jabbed into it leaning over kinda, there is a dwarf setting back across the stump after a job well done of cutting the tree and he's resting his face turns red with anger (because of how short tempered they are) and he stands up and throws a fit then he rips the axe out of the tree stump and slashes the enemy with it doing 750-810 life damage 8 pips lvl 52
Death: Bat Swarm: a cave comes up and these little bats start flying out of it into each enemy doing 430-515 death damage to all enemies.
Myth: Medival army: summons minions starting with minotaur then cyclops then troll a few of them will come up depending on how many vaccant spots there are for players to join the battle
Balance: Dummy Mummy: A kroko mummy comes out and does 300 life 300 death and 300 myth to all enemies
Fire: Volcano: A big volcano comes up and erupts doing 800-900 fire to all enemies
Ice: mirror magic: Puts a shield that relfects attacks for self only.
Storm: Malestrom: the room fills with water like in triton and an under water whirl pool comes up spinning around them all then sinks in and explodes doing 1000-1250 to all enemies
(All spells above were meant to be 8 pips)
lvl 58 class only
Life: Harpy: 750 life damage and convert half to caster's health Death: Shade: 775 to single target and control taget for one round unlike feint they dont get to choose their spell.
Myth: Cerberous: 300 myth 3 times
(all above are 9 and cant come up with no more sry.)
I thought of a death level 58 spell it does 700-800 damage it is called medusa it coomes out of the ground and shoots a beam out of its eyes and then punches the enemy and uses 7 pips