Um...well... i havent really ...thought about it...but i can tell you the school. The school of the spell i would like to submit is a death spell.And.. um...i think i will call the spell...........uh let me think for a second...The Devil, i suppose. The Devil's acsessories include two large pitch forks with the light that goes around a spirit's body surronding the top points.The Devil has a average left eye, but the right is a violet color with a spiral in center.The Devil wears ripped chlothes, with many scars where blood leaks. Between the separation of the left and middle point of the pitchfork,a skull is held, as well as the right side.The effect of this spell is 670 damage first attack, and 485 damage over rounds. Each time your oppenet is damaged by this spell, health will be given to you.The first attack will provide you 330 health, while on the 2nd round you will be given 240 health,and the next round the same, as well as the 3rd round.Your opponet will be stunned as well. This attack reflects damage to all opponets, and that is all.
I got an idea for a new storm spell. Two actually.
Huricane - 700 damage, plus 150 damage per extra pip to all - 8 pips, and up to 3 extra pips
Tornado Alley - 100 damage and 850 damage to all and stun - 8 pips
Dylan ShadowTalon Lvl 46 Diviner
I think your ideas are very impressive! I love them and I think they fit great with Wizard101. If you looked at my other post you will see that I had an idea of having a Tsunami Spell Card for the lvl 58 Storm Spell, I think it all fits in, great idea and I will propose it to Kingsisle.
I, Connor Jones, have an idea for a new lvl 58 spell for the life school.The spell is called Strike From Heaven. The spell does 700 to 800 Life damage. It will do damage to every opponet, and give you and your teammates Death sheilds. Ty if you accept my spell .
isnt tempest like a tsunami? just saying and a new spell could be... lemme think for a sec here... for myth... a GIANT PIG! it would minus 550 to 600 damage and the attack it does is is snorts and makes wind come out of its nose and takes away 200 the first time and then it uses its horns and rams the opponent once which minuses 495 thru 540 and then it goes into the ground...
Freeze, ice only spell. Freezes every enemy for ten turns and takes all the shields away and replaces them with traps. Cool idea, huh? I mean ice is a lot of shields and stuff. So, what I have right now. 8 pips.
Power of the Seven Schools Balance Rank 6 Accuracy 80% Randomly casts one of the following: Vampire, Humungofrog, Seraph, Satyr (on you), Ice Wyvern, Blizzard, Meteor Strike, Kraken, Sandstorm, Spectral Blast, and if I missed any rank 4 attack, heal, or health drain spell add that in too... Animation: a big deck of cards appears, shuffles, and the top card lifts up, showing the spell that gets used.
Name: Overgrowth School:Life Cost:8 pips Description: A breeze blows in a few dandilion seeds and they land in the dirt at the feet of the enemies. The sun smiles down and the seeds grow into large entrapping vines that wrap around the enemies and pull them to the ground. This spell deals 500-545 Life damage to all enemies and inflicts one round of stun (due to them being wrapped up) and one -40%accuracy to the next spell (due to casting while entangled).
Pendragon's Call Myth 8 pips A large armor clad man with a crown holds up an beautiful sword (King Arthur and Excalibur) and gives a cry. 13 smaller knights with assorted weapons rush the enemies each doing 50-100 damage. The knights will attack one enemy at a time starting at the left and proceeding right. Any hits left after everyone has recieved an even amount will target the enemy targeted by the player.
Name: Gamble School: Balance Cost: 6 pips Description: Randomly casts any spell in the game on yourself or the opponent. Animation: A huge wheel appears and starts to spin, then stops on the spell it will cast.
New spell Here's my spell: Storm: Storm Dragon 890- 950 damage 100% no fizzle ( Giant Purple and blue dragon ) shoots storm fire though it's mouth and it's 5 pips and Damage over rounds First round after you cast it 650 second round 345 last round 246
Freeze, ice only spell. Freezes every enemy for ten turns and takes all the shields away and replaces them with traps. Cool idea, huh? I mean ice is a lot of shields and stuff. So, what I have right now. 8 pips.
~Gabbrielle Silverdust level 46 ice master :P
That would totally unbalance the game and also the name is already taken by a stun spell.
Power of the Seven Schools Balance Rank 6 Accuracy 80% Randomly casts one of the following: Vampire, Humungofrog, Seraph, Satyr (on you), Ice Wyvern, Blizzard, Meteor Strike, Kraken, Sandstorm, Spectral Blast, and if I missed any rank 4 attack, heal, or health drain spell add that in too... Animation: a big deck of cards appears, shuffles, and the top card lifts up, showing the spell that gets used.
They already have hydra and it would be a waste of 6 pips to use a 4 pip spell.
New spell Here's my spell: Storm: Storm Dragon 890- 950 damage 100% no fizzle ( Giant Purple and blue dragon ) shoots storm fire though it's mouth and it's 5 pips and Damage over rounds First round after you cast it 650 second round 345 last round 246
isnt tempest like a tsunami? just saying and a new spell could be... lemme think for a sec here... for myth... a GIANT PIG! it would minus 550 to 600 damage and the attack it does is is snorts and makes wind come out of its nose and takes away 200 the first time and then it uses its horns and rams the opponent once which minuses 495 thru 540 and then it goes into the ground...
Great idea except make the second attack hit higher
why do we even want more spells, as if having 20 isn't enough? First just a fact that you already know there a 7 slots for pips and so 7 slots for power pips, the MAX number of pips possible are 7 power pips so 14 pips for your school, treasure cards of these spells would be useless because if if you wanted to give rank 8 storm spell to an ice friend then they couldn't use it because their power pips dont count for storm spells, and they need at least 1, of course there is the old excuse of making an 8th slot so you beat me there -__-'. any way if we do get rank 8 spells we wont stop untill we have rank 14 so please stop being greedy :?.................................sry if that was mean your ideas are good though, i like the griffon one only a little less power pleas
New spell Here's my spell: Storm: Storm Dragon 890- 950 damage 100% no fizzle ( Giant Purple and blue dragon ) shoots storm fire though it's mouth and it's 5 pips and Damage over rounds First round after you cast it 650 second round 345 last round 246